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- > But the difference is, this one is for the ST!
-
- :-)
-
- > ()rm of Digi Tallis (ST Demo group) is writing a Doom clone for the ST. Of
- > course, his is not actually going to be Doom, but it is texturemapping walls,
- > with z-shading and is capable of non-blocky maps. There is no wall colision
- > detection yet though... not to mention monsters, or networking etc.
-
- Cool. Like Bad Mood then. :-)
-
- > Its a 16 colour job though, but aparently is 'quite nippy' on a standard
- > STfm... [thats what ()rm is using]
-
- This is _realy_ cool. :-)))))
- I wonder how fast it will be on the falcon? :-)
-
- > I've recieved a demo of it, and will give it a go as soon as I get my machine
- > back...
-
- Ehhhmmm... you don't think that you could send it to 'bm_bin'? :-)
-
- > oh, and its name, is 'KillThings'... Apropriate, huh? :-)
-
- Nice. :-) Almost better than Bad Mood. :-)))
-
- //Magnus Kollberg
-
-